.

.

Page 1 of 2 12 LastLast
Results 1 to 15 of 25

Thread: Widicuwous Wetwo Womps

  1. #1
    Join Date
    Mar 2008
    Location
    Tampa
    Posts
    484

    Widicuwous Wetwo Womps

    Way back in the “Retro-90’s” a bunch of idiots on a King track decided it would be a good idea to take some International 32 chassis, mount the PSE Kremer or OS C-100 and Jaguar Womp bodies on them, put Contenders in them, and do some racing… Yes, admittedly, an ill-conceived slot car class… But, honestly, some of the most fun I have ever had racing slot cars, period.

    Ever since, I’ve had a perverse fondness for these goofy looking bodies. So, here we have this OWH Scratchbuilding forum, and I keep waiting for people to start posting L’il Red Wagons, school buses and other useless scratchbuilds that fall outside the realm of sanctioned classes with rules, and land with a thud in the category of ridiculous crap…

    What? Like I’m the only one? I know some of you have got that stuff hiding somewhere…

    Regardless. Here are my first four contributions to scratchbuilding with no esthetic, purposeful or socially significant value whatsoever.







    Who cares! They’re fun. Build one; try it; you’ll laugh! (For whatever reason, let’s not over think this…)

    Now, as a point of interest, some of you may have noticed that strange piece of 0.024 wire attached to the rear axle tube. A completely insane person I raced with back in the 60’s came up with this idea (albeit, it was an inline chassis and he used wire about the size of my arm); he actually figured, if the wing supports on the Chaparrals were attached the rear axle housing, and we were doing the same thing with our 2E and 2F slot cars (another scary story…), why not put a piece of wire under the other bodies from the rear axle to the spoiler… Strangely enough, it works! We all started doing it; first with 1/16 tubes and pinning the body; later, with more body movement, just a wire bent to fit up under the rear/spoiler of the body we were using (like the ones pictured above)… We called them “sissy bars”. Oh yeah, if you wanted to change body types on your chassis, you could just solder two short 1/16 tubes to the axle tube, and set your custom-bent-to-fit 0.024 wire into them. I have refrained from putting any sissy bars on any “class” built chassis so far, but if any of y’all want to try…

    It’s always fun while it lasts…

    Rick

    P.S.
    Stay tuned for our next episode: Twucks!

  2. #2
    Join Date
    Jun 2002
    Location
    South of the City
    Posts
    1,054
    I LIKE IT. I'M GONNA' BUILD ONE TOO.
    Russ Toy
    I am team burrito and I approve this message.

  3. #3
    Join Date
    Jun 2002
    Location
    Wesley Chapel, FL.
    Posts
    1,385

    Thumbs up



    I have seen where a body folds under at hi speed and going into a steep bank.........Why wouldn't it work....... Another SPEED secret for those hi speed turns????

    HEHEHEHE
    PHIL I.

  4. #4
    Join Date
    Mar 2008
    Location
    Tampa
    Posts
    484
    In an attempt build interest, and to curb any perceived notions that scratchbuilding simply for the fun of it is the bullet train on the path to slot car anarchy, the remnant of Team CMF has decided to mandate “rules to be followed” for the building of these utterly worthless Womps, in an attempt to provide racers and builders with a false sense of order and meaning in an otherwise uncaring and hostile universe.

    These are the rules for the Classless Womp Class:

    1. Chassis, Scratchbuilt – It should have one; try to make it fit UNDER the body, duh…

    2. Body – Those silly looking Fat-Front-and-Rear-Womp bodies (Parma Kremer, Outisight C-100 or Outisight Jaguar, and I think there might be another but I can’t remember, use it, we don’t care…). Don’t paint the windows, for-crying-out-loud how lazy are you? Must cover chassis and tires before being placed on track; after that any subsequent offending opening found to be a safety hazard for marshals, drivers, or other inanimate objects, will be required to be covered with duct tape (no substitutions; no scissors allowed, except the blunt plastic kind, if you’re weird enough to race these things, we do not trust you with sharp objects…)

    3. Front Tires – Two, preferably in front of the rear tires somewhere, but, hey, if you want to put them behind the rears, be my guest (you will, however, forfeit your blunt plastic scissors privileges).

    4. Rear Tires – Two, minimum, somewhere (see “Clearance” for more direction on this matter).

    5. Motor – One, minimum. If you think you can get it around the track, go ahead, stick it in there; of course, any outlandish expense made in this area will be treated with general and overall ridicule (remember, we’re laughing at you, not with you, …we think…).

    6. Clearance – Some. Any car found to be dragging on the track “excessively” (especially if it seems to be faster than the rest of us), or leaving deep gouges in the track surface, will immediately be removed from the track, thrown outside, saturated in a suitable flammable liquid and set on fire! (Man! This class is FUN!)

  5. #5
    Join Date
    Nov 2007
    Location
    Umatilla, Fl
    Posts
    1,199
    Quote Originally Posted by CMF3
    In an attempt build interest, and to curb any perceived notions that scratchbuilding simply for the fun of it is the bullet train on the path to slot car anarchy, the remnant of Team CMF has decided to mandate “rules to be followed” for the building of these utterly worthless Womps, in an attempt to provide racers and builders with a false sense of order and meaning in an otherwise uncaring and hostile universe.

    These are the rules for the Classless Womp Class:

    1. Chassis, Scratchbuilt – It should have one; try to make it fit UNDER the body, duh…

    2. Body – Those silly looking Fat-Front-and-Rear-Womp bodies (Parma Kremer, Outisight C-100 or Outisight Jaguar, and I think there might be another but I can’t remember, use it, we don’t care…). Don’t paint the windows, for-crying-out-loud how lazy are you? Must cover chassis and tires before being placed on track; after that any subsequent offending opening found to be a safety hazard for marshals, drivers, or other inanimate objects, will be required to be covered with duct tape (no substitutions; no scissors allowed, except the blunt plastic kind, if you’re weird enough to race these things, we do not trust you with sharp objects…)

    3. Front Tires – Two, preferably in front of the rear tires somewhere, but, hey, if you want to put them behind the rears, be my guest (you will, however, forfeit your blunt plastic scissors privileges).

    4. Rear Tires – Two, minimum, somewhere (see “Clearance” for more direction on this matter).

    5. Motor – One, minimum. If you think you can get it around the track, go ahead, stick it in there; of course, any outlandish expense made in this area will be treated with general and overall ridicule (remember, we’re laughing at you, not with you, …we think…).

    6. Clearance – Some. Any car found to be dragging on the track “excessively” (especially if it seems to be faster than the rest of us), or leaving deep gouges in the track surface, will immediately be removed from the track, thrown outside, saturated in a suitable flammable liquid and set on fire! (Man! This class is FUN!)

    Rules? We don't need no steenkin' rules!

    Never mind, I see you kept them loose enough so everyone could join in the fun.

    There is something that seems to be missing though . . . . . where and when is the first race? Yes, I'm interested!

    I think this rule could be revised . . . . .

    6. Clearance – Some. Any car found to be dragging on the track “excessively” (especially if it seems to be faster than the rest of us), or leaving deep gouges in the track surface, will immediately be removed from the track, thrown outside, saturated in a suitable flammable liquid and set on fire! (Man! This class is FUN!)


    to . . . . . .

    6. Clearance – Some. Any car found to be dragging on the track “excessively” (especially if it seems to be faster than the rest of us), or leaving deep gouges in the track surface, will immediately be removed from the track, saturated in a suitable flammable liquid and set on fire and then be tossed into the air for the track owner to use as a shotgun target! (Man! This class is FUN!)


    I'm ready, just let me know.
    Florida Slotter, aka Marty Stanley,
    A "Double 60's" Slot Racer
    Killer X Raceways Team Racer

  6. #6
    Join Date
    Feb 2007
    Location
    Wellsville, Ohio
    Posts
    91

    Womps

    Just when I thought slot cars were getting a little stale !

    I love the concept. Sometimes although enjoyable, slotcar racing gets a little stale. The same scale and depending on the track, the same classes. I think this might craete a new interest in this years program.

    I'm building one.
    Thx,

    Gonzo

  7. #7
    Join Date
    Nov 2007
    Location
    Umatilla, Fl
    Posts
    1,199
    A little bit of information here.

    In the photo above of the "Widicuwous Wetwo Womps", car #3 (counting from the left) is in my possession at this time. It is "out for testing" one might say.

    How is the testing going you ask? Vewwy, vewwy well I will say.

    This past Saturday I went down to The Raceway in Cocoa, Florida and had some super fun!

    During the open practice session prior to the evening's racing, some of the racers were dialing in their GTP cars. I simply put the "Widicuwous Wetwo Womp Car #3" on the track and proceeded to kick some GPT butt! The GTP guys were running in the low 4 second lap time area, so was "Widicuwous Wetwo Womp Car #3"! They would beat me down the high speed section of the track, but when it came to cornering, they got toasted really bad. This car handles so well it should be banned! I would imagine with a gearing change, it would really go hyperspeed. It sounds like it's just getting ready to run as you are letting off of the throttle for the "Deadman" curve. I know the track that the builder, CMF3, runs at and I fully understand the reason for this gearing. This car really rocks.

    We had a Womp race scheduled later that evening, but the racers made sure the "Widicuwous Wetwo Womp Car #3" would not be permitted into the race. Just because I could lap them once every 4 laps of the race is no reason to keep me from competing! Where's your sense of adventure guys?

    What a fun car!
    Florida Slotter, aka Marty Stanley,
    A "Double 60's" Slot Racer
    Killer X Raceways Team Racer

  8. #8
    Join Date
    Dec 2003
    Location
    Charlotte NC
    Posts
    276
    I like them, been there, done that, 20 years ago when I didn't know anything about Eurosports... what motors are you using... looks like a contender would be about right, or mabey an x12 for the really Wacky SCM in you...
    Ben Kernan
    Formerly of SARN

  9. #9
    Join Date
    Mar 2008
    Location
    Tampa
    Posts
    484
    Regards the power for these things, please reference Rule #5 for the Motor(s) above:

    5. Motor – “…any outlandish expense made in this area will be treated with general and overall ridicule…”

    It is recommended to use motors you have that fall into the three “O” category: Old set-up, Old magnets, Old arm. Also back in the Retro-Rooter Nine-Tees we were taking Super-16D arms and shoehorning the things into C-cans (the dark ages before S-16C’s) for some obscure reason. So what you see in these Womps are the remnants of that deranged bit of history. This is the first time they have actually all had the same motor, which is kinda weird too. But like many of my “rules-?-what-rules-?” scratchbuilds, I’ll put anything laying around in them; they have had T-10’s, 16D short-stacks, Contenders, S-Wasps and, yes, even an old X-12 among others. Hypothetically let’s say someone else out there is warped enough to waste a portion of their life to build one or more of these (we’re talking slot cars here, no sense in worrying about that “important-things-to-do-in-life” deficit at this point… ), if they were to race on a King or Engelman, oh yeah, definitely go for the X-12. For those short twisty flat tracks, a Black say, I recommend a Quad-20; gets you through those pesky boring straights in rather short order. Personally, I think these cars are the perfect vehicle for some of those home-winds…

    I figure Marty is hooked, it’s just a matter of time. Russ, I thought for sure you would have one posted up here by now, and I bet it’ll be a beaut too! Any others?

    Rick

  10. #10
    Join Date
    Nov 2007
    Location
    Umatilla, Fl
    Posts
    1,199
    CMF3,

    Just to go one step further. I was recently at an out of state race. Yes, I did transport your WWW across state lines for immoral purposes. That is to just have some fun with the WWW while watching the reaction on the faces of other racers.

    I can remember back to when I did something totally interesting. We had just moved to Florida in 1974. At that time I was driving a 1973 AMC Gremlin "X" with the Wrangler's Interior option. The car was underpowered by a 258 cubic inch straight 6 with an automatic behind it. Well, shortly after we arrived here in Florida it was apparent - at least to me - that the Gremlin needed to become a Grrrrrrremlin. So I went in search of. I found a company called Clifford Research whose slogan was 6=8 and gave them a call. After doing some ordering over the phone, I had a set of headers, a 4 barrel intake manifold, a torque monster cam, a Mallory ignition system, adjustable pushrods. To make a long story much shorter, after installing all of the above and doing a lot of head work, some block work and lots of blueprinting and balancing of internal parts, I got the Grrrrrrremlin to run in the 14 second ET bracket up at Gainesville. It did this with street tires and I spun tires all the way through 1st and 2nd gears. The guy I was racing had a 390 powered Mustang. When we pulled back into the staging lanes he came over and told me that my 304 powered Gremlin runs really, really well. The look on his face when I opened the hood and showed him the 6 banger just sitting there was very close to the look on the racers faces when they found out it was a Womp that I was blasting around the track with.

    Yep, as Will Smith says . . . . I Just Gotta Get Me one of These!
    Florida Slotter, aka Marty Stanley,
    A "Double 60's" Slot Racer
    Killer X Raceways Team Racer

  11. #11
    Join Date
    Apr 2009
    Location
    statesboro GA
    Posts
    52
    Ever thought of doing an inline? I love your creations, but to me a true womp is inline

  12. #12
    Join Date
    Jun 2002
    Location
    St Charles, Illinois, USA
    Posts
    2,319
    I still have some rollers set up with those bodies from the 1990s that used superwasps of the day...anglewinder 1/32 and inline. Club racer class.
    l.d. kelley, M.A. Ramcatlarry@aol.com

    60 year pin 1959-2019
    Racing slot cars in America
    USRA 2019 member
    IRRA, ISRA/USA, Hardbodies 1/24 &
    1/32 - Great Lakes Slot Car Club
    retired raceway owner 1992-2007
    Omni/Cidex service center

  13. #13
    Join Date
    Feb 2007
    Location
    Wellsville, Ohio
    Posts
    91
    What is the present day status on the Wedicuous Wetwo Womps ? I think the hobby needas another shot of this Wedicousness !

    Is anyone still playing with these cas ?

    Gonzo
    Thx,

    Gonzo

  14. #14
    Join Date
    May 2003
    Location
    Great Valley,NY
    Posts
    1,227
    I love playing with Womps.

    I like to set them on the train track by my house and watch them get crushed.


  15. #15
    Join Date
    Aug 2012
    Posts
    263
    Those babies look COOL!!! What a FUN class!! Certainly entertaining to build your own "womps" with those downforce bodies!!! Nice!!

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •